Divine Knockout

The Divine Knockout team was looking for a way to drive sales and promote their new game on the Xbox console. Divine Knockout is the world’s only third-person platform fighter game, so with that in mind, it became apparent that the characters and gameplay are important to emphasize.

My role

UX, UI, and visual design.

86,000

Above average unique visitors

2 minutes

Above average time spent on microsite

Above average video completion

25%

It’s all in the details.

Creating UI elements is one of my favorite things to do as a designer. Pulling inspiration from the logo, the overall brand look and feel, and adding my own assets is what drives me to add polish and enable a brand to come alive.

User flow

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